DoodleBob Featured on PC Gamer
Big thanks goes to Jamz who, this week, managed to expose Bob (as much as a naked doodle could be exposed...) to PC Gamer's free games of the week column. The 15 minutes of fame have shot to Bob's head of course, who is now fervently vacuuming his house in expectation of an influx of new visitors...
On a more serious note the boost to my ego has been palpable, so much so that it looks like the originally intended mobile version will go ahead after all. There is some initial groundwork to be done first, for one thing I still haven't even decided between using Unreal Engine 4 or Unity, as well as giving the graphics an overhaul, particularly some of the 3D models. Josh's modelling is great, and I'd like to get more of that in there. This also means there's a good chance DoodleBob will make his way to Apple platforms too. For now you can download the windows version from itch.io or checkout the source if you want to build it on linux.
Stay tuned...
On a more serious note the boost to my ego has been palpable, so much so that it looks like the originally intended mobile version will go ahead after all. There is some initial groundwork to be done first, for one thing I still haven't even decided between using Unreal Engine 4 or Unity, as well as giving the graphics an overhaul, particularly some of the 3D models. Josh's modelling is great, and I'd like to get more of that in there. This also means there's a good chance DoodleBob will make his way to Apple platforms too. For now you can download the windows version from itch.io or checkout the source if you want to build it on linux.
Stay tuned...
Comments
Post a Comment